Trees actually give you Logs now. Logs are (brace yourself) consumable, in that you can now click on them, and they morph into Planks. (This is a shortcut for now. Later, the idea is that you can cut Logs->Planks yourself anywhere, but a Woodcuttery would do a much better job)
Also, now when you want to Contruct a Construction_Job, you need to have enough planks. Right now, Signs take 2 Planks to build, and Buildings all take xSize*ySize planks (so a 3x3 building=9 planks). These actually get removed from your inventory if you successfully build the what-not.
This is pretty exciting, because while SmileyCountry is not at it's ambitious goals yet, you are currently able to play around in a virtual sandbox:
-Bunch of people can log in at once
-Chat with each other / See others walking around
-Dig up dirt/holes
-Chop Down Trees, Get Logs
-Craft Logs->Planks
-Place Construction Jobs (Ask for Buildings/Objects to be build)
-Build Construction Jobs (using Planks)
-Destroy stuff people have build
So you see, things have come full circle: Gather resources, build stuff with them, destroy them; repeat.
With this feature-set, I WOULD be comfortable to release a private alpha, except for one thing: feedback.
That is, the game gives you no feedback with respect to Objects right now. Sure, you see if there is a ConJob or a finished Object, but there is no indication of how much HP an Object/Building has, how much Damage you are doing to it (should you be), or who the Owner is. Also, I think it is important to know how much a Con Job will cost to Con ahead of time, which isn't in yet either.
Getting much closer to something playable though.






